This Game of Life simulation is running entirely on your
graphics card. The simulation state swaps back and forth
between two texture buffers in the GPU's memory.
Controls
-
Left-click
draw live cells
-
Middle/right-click
draw dead cells
-
[SPACE]
toggle pause/play
-
[r]
reset to random state
-
[DEL]
clear the simulation state
-
s
snapshot the simulation state
-
shift+s
restore from snapshot